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Computer and video games
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It has been suggested that Multiplayer game be merged into this article or section. (Discuss)History of…
Computer and video games

Console games
First generation
Second generation
Video game crash of 1983
Third generation
Fourth generation
Fifth generation
Sixth generation
Seventh generation


Arcade games
Golden Age of Arcade Games


Namco's Pac-Man was a hit, and became a cultural phenomenon. The game spawned merchandise, a cartoon series and pop songs, and was one of the most heavily cloned video games of all-time.For the magazine, see Computer and Video Games (magazine).
A computer game is a computer-controlled game where players interact with objects displayed on a screen for the sake of entertainment. A video game is essentially the same form of entertainment, but refers not only to games played on a personal computer, but also to games run by a console or arcade machine. The term "computer game" also includes games which display only text (and which can therefore theoretically be played on a teletypewriter) or which use other methods, such as sound or vibration, as their primary feedback device, or a controller (console games), and a combination of any of the above. Also, more esoteric devices have been used for input (see also Game controller). Usually there are rules and goals, but in more open-ended games the player may be free to do whatever they like within the confines of the virtual universe.

The phrase interactive entertainment is the formal reference to computer and video games. To avoid ambiguity, game software is referred to as "computer and video games" throughout this article, which explores properties common to both types of game.

In common usage, a "computer game" or a "PC game" refers to a game that is played on a personal computer. "Console game" refers to one that is played on a device specifically designed for the use of such, while interfacing with a standard television set. "Video game" (or "videogame"), in places where the term is used, has evolved into a catchall phrase that encompasses the aforementioned along with any game made for any other device, including, but not limited to, mobile phones, PDAs, advanced calculators, etc.


Gameplay
Main article: Gameplay
In computer and video gaming, gameplay is a general term that describes player interaction with a game. It includes direct interaction, such as controls and interface, but also design aspects of the game, such as levels and graphics, it also has various game difficulties in which the game gets harder or easier.

Although the use of this term is often disputed, as it is considered too vague for the range of concepts it describes, it is currently the most commonly used and accepted term for this purpose when describing video games.

 

 

 

 

 

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Space Invaders (Japanese: Hepburn: Supesu Inbeda) is an arcade game created by Tomohiro Nishikado and released in 1978. It was manufactured and sold by Taito in Japan, and licensed in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games; the aim is to defeat waves of aliens with a laser to earn as many points as possible.

Designer Nishikado drew inspiration from games such as Breakout and Gun Fight and science fiction stories such as The War of the Worlds, Space Battleship Yamato, and Star Wars. To complete it, he designed custom hardware and development tools. Space Invaders was one of the forerunners of modern video games, and helped expand the video game industry from a novelty to a global industry (see Golden age of arcade video games).

Space Invaders was an immediate commercial success. By 1982, it had grossed $2 billion (equivalent to $7.5 billion in 2018), with a net profit of $450 million ($1.69 billion in 2018), making it the best-selling video game and highest-grossing entertainment product of its time.

The game has been the inspiration for other video games, re-released on numerous platforms, and led to several sequels. The 1980 Atari 2600 version quadrupled the system's sales and became the first "killer app" for video game consoles. Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions. The pixelated enemy alien has become a pop culture icon, often representing video games as a whole.